Ghost Lancer is an extremely dangerous monkey who exceeds expectations at mid amusements conflicts while he can survive or pivot those battles.
He isnt the pusher he was after the change not a late diversion saint too.
Geniuses
Extraordinary Debuff
Surpasses each and every saint (Besides Bloodseeker if your group is on 20%)
Nice last hit damage+animation
Good spammable nuke
Cons
helpless to aoe nukes/maelstorm
normal late diversion potential
no rodent/roshan ability because of his passives
kinda truly thing ward
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Companions and Foes
Companions:
A wide range of backing are welcome on the simple path that you will go to.Some of them however dominate the competition contrasted with the others
Manager of the Light
Shadow Demon
Gem Maiden
Enemies:
All legends who have clearing capacities to make you unmistakable among your illusions.
In particular
Ash Spirit
Meepo
Mjollnir
Earthshaker
Sand King
Ruler of Pain
Fight Fury
Magnus
Gyrocopter
Medusa
Army Commander
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The poor convey's fabricate
You most likely had an in number offlaner, or got ganked a few times ,or them two , or had a hostile trilane.
You go for fundamental things until you are sufficient to win, you dont select to demonstrate your companions the end amusement screen and exhibit your gpm , you just wanna make their throne/tree bite the dust.
You have to snatch your Diffusal Blade yet not simply it in light of the fact that you will be nourishment.
Details are obliged to make your illusions a bit tanky. Besides you require modest financially savvy things.
Post Purge you need something huge and that is the hard purpose of this manufacture since you need to depend on executes to get that thing since foes wont let you cultivate as much as you please.For me Skadi is the best thing on PL after diffusal since they totally stack and it comprehends you a large portion of your details problems.But in the event of irritating quiets Manta Style is great in the event that you require much Hp Heart of Tarasque is better than average and if there should be an occurrence of irritating single target legends Linken's Sphere is great as well.
Besides you need to choose a harm thing .For me Butterfly is the decision on the grounds that illusions benefit from the readiness and avoidance however in the event that lockdown is your worry Abyssal Blade is the best.
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The Greedy Ahole
Above all else I trust this is most likely the main right approach to play lancer since his convey potential because of lower spryness and lower hallucination term has gone down you gotta outfarm the adversary convey/conveys.
Hand of Midas + Boots of Travel are crucial and not kicking the bucket is as fundamental as those 2.
Regularly you go Hand of Midas before Boots of Speed yet relying upon what amount annoy you get you could get it after too.
Besides pick Boots of Travel you may wanna purchase Headress before that on the off chance that you getting annoyed down.Then get a Vladmir's Offering and verify when you dont push the path you get cultivated in the wilderness ,your wilderness or the adversary wilderness.
The idea is clear you ranch like psycho however on account of your Boots of Travel you dont miss teamfights as well.Feel allowed to join at a helpful minute for you and last hit either with Spirit Lance or hit.
Its unimaginable how quick you can assemble stock utilizing that fabricate , your gpm shouldn't be lower than 700.
At that point post Diffusal Blade you incorporate with Eye of Skadi and thats it amusement over.
(Some OK timings are skadi before 26-28 moment imprint and you regard win)
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Winning battles
Its about the Doppelganger utilization .You ought to utilize it to stay away from shots.
Likewise recollect to join the battles at a helpful minute for you keeping in mind the end goal to have least danger of kicking the bucket and greatest effectiveness at escaping with homicide.
You as a rule toss Spirit Lance then Phantom Rush towards them and when they attempt to pivot to nuke/paralyze you utilize Doppelganger.
Likewise recollect Doppelganger is a debuff it clears the vast majority of negative buffs.
(It doesnt take a shot at burst).
Besides you ought to be careful on your utilization of it in light of the fact that an early Doppelganger abandons you defenseless against foes with Silver Edge for instance.
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Diligent work paying off (dotabuff)
http://www.dotabuff.com/saints/ghost lancer/players
On the introductory measurements board I was put as #73 :) Its not much it doesn't pay but rather
it feels great to be on the same rundown with ferrari 430.
http://pho.to/7TVDY
Picture in light of the fact that details will change inevitably
http://www.dotabuff.com/players/92549983
what's more, there is my dotabuff
Upgrade: I am presently #29 wanting to kick ferrari's *** soon :)
http://pho.to/7ySc0/0n
WHY DO MOST PHANTOM LANCERS GET DIFFUSAL BLADE ?
To reply than we must investigate mechanics of dota .Behind mana blaze on hit of against mage necronomicon warrior or diffusal sharp edge there is additional harm managed that is composed no place.
To reply with numbers Diffusal sharp edge AM's Mana smolder and necronomicon warrior manaburn
Bargains 0.7 harm for each purpose of mana blazed Hurts eh ?
Additionally illusions do full mana smolder of diffusal level 1/2.
Note:Before getting cleanse its very prescribed to get circle of venom.Orb of venom works 100% on illusions and its really shoddy for what it does.When you get cleanse dispose of sphere of venom on the grounds that it doesnt stack. Additionally consider skipping circle of venom on the off chance that you are cultivating too great.
Update:Orb of venom doesnt stack on illusions any longer it doesnt work at all on illusions
Additionally before surging diffusal you require hp and mana.Ring of Aquila and Drums cover such needs
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